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Fairune 2 (Nintendo 3DS) - Official Topic 0. Picross e8 (Nintendo 3DS) - Official Topic 0. SteamWorld Dig 2 (Nintendo 3DS) - Official Topic 0. Captain Toad: Treasure Tracker (Nintendo 3DS) - Official Topic 0. WarioWare Gold (Nintendo 3DS) - Official Topic 0. Any good indie (free) short games heavy on concepts/story? 4. Luigi's Mansion (Nintendo 3DS) - Official Topic 0.
Mario and Luigi: Bowser’s Inside Story + Bowser Jr.'s Journey (Nintendo 3DS) - Official Topic 0. Pokémon X and Pokémon Y (3DS) - Official Thread 208.
Etrian Odyssey Nexus (Nintendo 3DS) - Official Topic 0. Kirby's Extra Epic Yarn (Nintendo 3DS) - Official Topic 0. Triple Breakout (Wii U) - Official Topic 0. Persona Q2: New Cinema Labyrinth (Nintendo 3DS) - Official Topic 0. Pokémon X/Y Safari Friend Code Exchange, Pokémon Trades and Information 27131. Animal Crossing: New Leaf (Nintendo 3DS) - Friend Codes, Trades and Chat 241. Some of the town tunes are also a little forgettable, but the new Pok You'd be forgiven for expecting them to have moved onto full 3D, but in all honesty, it isn't needed. Neat little environmental effects display, however, that the development team wasn't just being lax with this aspect.
There is more still to entertain within Diamond and Pearl, and the new 'gimmick' this time is the PokĪs with a whole host of other DS games, Diamond and Pearl don't have astoundingly impressive graphics, but the consistent style and moderate use of 3D keeps the presentation of the game familiar to older users whilst still showing a kind of artistic progression. Now they are also referred to as "Physical", "Special" or "Other". Moves used to be based solely upon their type, power and accuracy. Nintendo knows that it has a massive fanbase it hasn't radically changed the mechanic behind the handheld PokĪn aspect that has changed quite a bit over time is the battle system, whether it be the introduction of new types in Gold and Silver or double battles in Ruby and Sapphire, and now there is a bit more strategy thrown into the mix.